Instance Subclassing Demo
#include <windows.h>
#define BUTTON1 1
WNDPROC OldWndProc;
HWND hwndbtn;
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK SubClassProc(HWND, UINT, WPARAM, LPARAM);
int WINAPI WinMain(
HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
WNDCLASSEX wc;
MSG msg;
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = 0;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wc.lpszMenuName = NULL;
wc.lpszClassName = TEXT("myWindowClass");
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
RegisterClassEx(&wc);
CreateWindowEx(
WS_EX_CLIENTEDGE,
TEXT("myWindowClass"),
TEXT("Instance Subclassing"),
WS_VISIBLE | WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
240,
180,
NULL,
NULL,
hInstance,
NULL);
while(GetMessage(&msg,NULL,0,0)>0)
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(
HWND hwnd,
UINT msg,
WPARAM wParam,
LPARAM lParam)
{
switch(msg)
{
case WM_CREATE:
{
hwndbtn = CreateWindow(
TEXT("BUTTON"),
TEXT("Button 1"),
WS_CHILD |
WS_VISIBLE |
BS_CENTER,
10,
10,
100,
80,
hwnd,
(HMENU)BUTTON1,
GetModuleHandle(NULL),
NULL);
// Replace the button window procedure
OldWndProc =
(WNDPROC)SetWindowLong(
hwndbtn,
GWL_WNDPROC,
(LONG)SubClassProc);
break;
}
case WM_DESTROY:
// restore original procedure
SetWindowLong(
hwndbtn,
GWL_WNDPROC,
(LONG)OldWndProc);
PostQuitMessage(0);
break;
}
return DefWindowProc(hwnd,msg,wParam,lParam);
}
// New button procedure
LRESULT CALLBACK SubClassProc(
HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
switch(uMsg)
{
case WM_LBUTTONDOWN:
MessageBeep(MB_ICONEXCLAMATION);
break;
case WM_RBUTTONDOWN:
MessageBox(
hwnd,
TEXT("Right mouse button pressed"),
TEXT("Subclass"),
MB_OK);
break;
}
// pass message back to original button procedure
return CallWindowProc(
OldWndProc,
hwnd,
uMsg,
wParam,
lParam);
}